3D Animator
Flam is building AI Infrastructure for Brands in Immersive Advertising spanning across all channels viz. Digital, Broadcast TV, Retail, Communications, Print, OOH etc.
Vision: The Immersive & Interactive Layer for Every Screen & Surface
Flam aims to redefine how consumers interact with ads, content in every shape and form, retail aisles, live broadcasts and fan moments turning content and interfaces into shoppable, shareable experiences that deliver measurable ROI. Flam has raised a $14 million Series A round led by global technology investor RTP Global with participation from Dovetail and select others bringing the total funding to $22 million.
The next phase of growth is to accelerate R&D on its app-less GenAI infrastructure that lets brands create, publish and measure high-fidelity MR, 3D & Digital experiences in <300 ms on any smartphone no app download required. The same infra already powers advertising for Google, Samsung, Emirates and hundreds of global enterprises & agency powerhouses.
Key Focus Areas:
Product Roadmap: Upcoming releases include GenAI-driven 3D asset generation, Democratising MR deployment at scale, Enterprise Suite of Products across Industries, and Infrastructure for broadcasters and fan engagement.
Geography: Funds will support new enterprise pods in North America, Europe and the Middle East while deepening Asia operations.
Partnerships: Flam will expand its partner program for creative studios and global platforms, enabling Fortune 500 brands to move from pilot to rapid global roll-out.
About the Role :
We’re looking for a Senior Character Animator with strong rigging skills to join our creative team. You’ll be responsible for bringing characters to life with expressive animations and building efficient rigs that support high-quality movement and performance.
Key Responsibilities:
- Create high-quality character animations for 3D assets across various styles (realistic, stylized, etc.)
- Design, build, and maintain character rigs (biped, quadruped, props) using industry-standard tools.
- Collaborate closely with modelers, designers, and tech artists to ensure seamless animation pipelines.
- Troubleshoot rigging and animation issues and optimize for performance.
- Ensure animations meet technical and artistic requirements.
Requirements:
- Proven experience in character animation and rigging for games, film, or interactive media
- Proficiency in Maya (or equivalent 3D software) and rigging toolsets
- Strong understanding of anatomy, weight, timing, and motion principles
- Experience with blend shapes, constraints, and custom rigging tools/scripts
- Able to work in a fast paced work environment